







Edited by killcrazy, 18 June 2013 - 12:17 PM.
Posted 18 June 2013 - 12:17 PM
Edited by killcrazy, 18 June 2013 - 12:17 PM.
Posted 18 June 2013 - 12:26 PM
great work thanks for the update
Posted 18 June 2013 - 12:26 PM
Many thanks for the update.
J
// stumblin' in the neon groves
Posted 18 June 2013 - 12:50 PM
Edited by vectra666, 18 June 2013 - 12:52 PM.
Posted 18 June 2013 - 01:07 PM
Thanks for the update. A teacher of mine called Tony Sales is interested in having a look at the new emulator, so I'd still like to do some testing. Do the hold sounds work on all simpsons machines, for example, "Bud, wise, er! haha! hello" etc? Can't wait to show him! some MAME sites have sound roms, try edge emulation. I'd love to hear a video of either Homer's Meltdown with the new synchronicity of sound roms or either the Simpsons.
Posted 18 June 2013 - 02:01 PM
Posted 18 June 2013 - 02:17 PM
Just forgot to say one thing Killcrazy. Have you read the thread about Use Dadsfme or Lose Dadsfme? What is your opinion on this? Sorry if I was being rude on my post on this thread, I know that people's lives can be busy. I thought you were trying to keep something quiet as a joke. Can't wait for some mmmm beer lol as I am boiling hot today and I need something to cool me down. Trouble is, we have no social bar until next academic year! So it's "tap water for me, tap water for you, I have some water, you have some too!" or it could be "You were only supposed to open the bloody bar!"
Posted 18 June 2013 - 02:56 PM
Thanks for the update - shame about the manufacturers being awkward, a few have been helpful in the past, but that seems to have changed for most of them - found a few sounds if they're any use, they are - secret agent , rags to riches?, double dragon, mortal wombat, and nuns of navarone.
Posted 18 June 2013 - 03:49 PM
nice update, thank you.
lots of roms and sounds availabe it seems. will keep the DX'ers busy for a while?!?!
Posted 18 June 2013 - 04:36 PM
Thanks for the update
Posted 18 June 2013 - 07:11 PM
Thanks for the update.
When the emulator does come to fruition it will be a huge shot in the arm for the scene.
Loads of roms to emulate.
Superb
Posted 18 June 2013 - 07:36 PM
Excellent progress,thanks for the update.
Posted 18 June 2013 - 07:42 PM
hopefully i,ll be able to emulate some depending how hard the tools will be for emulation
Posted 18 June 2013 - 09:28 PM
Hi Killcrazy, I just thought. I actually had no idea that the Epoch tech had any club machines. The only ones I have played on at Weymouth and Simmon's Yat are all AWPs with 3 reels. The only club one I have heard of is the Italian job club which I have never played or even tried downloading the Roms for. I might go to edge emulation and see if they have any for MAME, load the sounds into Sound Tool and see what the difference is. The epoch sounds.zip file works great in Sound Tool, I have tried extracting the files and loaded secret agent sound roms and it was fine with these. I haven't tried the others as I am not sure of who manufactured them and I am not sure if I've played them. Does Maygay's Nintendo Marrio 64 work on it? that has great sounds! found a video on youtube of someone playing on there's, and also Spa's video on Impulse's Funny Money and a 32 minute video on Homer's Duff Beer Guide! I saved the sounds to my Ebook reader/recorder/sort of iPod, and have also saved the epoch sounds from the export folder.
Posted 19 June 2013 - 10:28 AM
Thanks very much as always for the update. Great to hear that things are progressing.
Cannonball Run uses a mini disc-reel and 4 reels - maybe the disc-reel is causing problems? But then again, Spin On It has a disc-reel as well, so probably not.
I sincerely hope more sound ROMs turn up and it's a shame that the people you have contacted have been so unhelpful. Maybe there needs to be a push towards group-buys of old Epoch machines for glass artwork and ROMs. I would be more than happy to help financially with gathering resources. PM me if you want to discuss it further.
Edited by stevedude2, 19 June 2013 - 07:22 PM.
Posted 19 June 2013 - 02:09 PM
Keep up the good work, mate.
Another problem that might be affecting club machines not working is the prize key, but I'm guesing that has already been done. You'll get to the bottom of it I'm sure.
Posted 19 June 2013 - 05:49 PM
Sounds good
Question to the masses.
What's the state of flyers/photos for epoch?
I have a fair bit but far, far from complete.
http://www.youtube.com/FruitVideos - My youtube channel
https://drive.google...&usp=drive_link - My Drive
Posted 19 June 2013 - 07:25 PM
I've got quite a few flyers spa but it nowhere near covers everything. I think Impulse and Extreme only did flyers for machines when they were being exhibited at the ATEi or other trade shows, so some games may not have flyers at all, meaning we need to get photos or glass scans.
Edited by stevedude2, 19 June 2013 - 07:25 PM.
Posted 20 June 2013 - 05:20 PM
Hey Killcrazy, how are you getting on. Another tech numpty who would also be interested in this emulator is my mother. We have played both the simpsons and Homer'sMeltdown at Weymouth so she'd like to see videos of both these machines now some issues have been sorted. Just updated my sound scheme to the following: When my battery warns me it is getting low, Homer farts. When my battery is critical, Homer says "No, No, Nooooooooooooooooooooooo!" as if you had just been fired on the machine. Doh! is used for a critical stop, for example, typing fruit-emu.com with out the www into the run dialog box. I use the "wise" sound from Meltdown for the User Account Control, no idea what else I could use. Any ideas? Was gonna use "Here's a clue for ya, Jack!"
0 members, 1 guests, 0 anonymous users