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Reelz

Member Since 22 Aug 2009
Offline Last Active Sep 11 2009 01:26 PM
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Topics I've Started

Coin sounds for all payouts

31 August 2009 - 04:45 AM

Something i'm missing for more enjoyable experience, coin sounds of realistic money dropping to the tray on a payout.

Maybe there's some files i can add, or better a patch. Which can simulate without audio error the correct ammount of couns dropping into the tray. Even for the older machines like clubs ones where there's a brief pause before it stops before spitting out more on big jackpots.

Or how about the sickening sound of a solenoid. Where the money is stuck or no cash available to payout.

I'm sure i'm not alone in thinking these are missing and would be nice to have for all machines. :)

MFME suggestions for new releases

30 August 2009 - 12:23 AM

Abilities for loading from folder and file names with spaces
Ability to handle thousand of small files
User alt option where to have sav files. So can run from an iso, less wear on hard drive.
Zip file handling for loading everything layouts and roms
Game manager saving
Jpg image loading
Auto resizing
Run any mfme machine released
And more options besides that we need

Alternative emulators for bfm, jpm and mfme

29 August 2009 - 11:37 PM

Is there an emulator that can load and play all the files for bfm, jpm, and mfme emulators. That has all the options working, like a game manager that does save the current state. And other working features.

I thought of mame 'agemame' but the read that it isn't for all machines, and is long time in beta state unready.

Does ame itself work, can it load all these machines, if so is there a setup guide for all files needed somewhere. Or another emulator for eunning these machines exist ?

MFME - Possible to save the game manager state ?

29 August 2009 - 01:12 AM

Is it possible to save the game manager scan results. So not needing to scan each time i run the emu, saving a lot of time.

Would rather use form game manager, more so for when i can get (not yet) the fruit machine sreen shots to show.

Machine 'Shots' - pictures not showing in emu's

29 August 2009 - 01:04 AM

For each of the three main ones i have BFM, JPM, and MFM i can get none to show the machine shot picture in each emulator game manager or other.

Have tried pictures in emu director shots and in seperate fruit machine directory. Where i run the game files from all are unpacked side by side.

So far not one machine picture has shown up in game managers etc. What is the correct way to do this.

Also noted that JPMu has an option to set the folder but cannopt invoke a directory requester ther or manual input it. Clicking the tick or manual adding via registry does nothing witheither v250 or v251 versions i have tried.

MFM is dumb with everything as per normal.

BFM just doesn't know like the rest.

Machine shot Images are unpacked .jpg 's. Would be nice to see and aid in picking machine that have all machinedecals and transfers (prefered) instead of the ones that don't have. Actual i'm planning to not those that have all graphics and those that dn't. Will seperate them as i go through them all. Will take a long time with playing the machines etc. Have played one or two without all graphics, some are not bad. But the same with graphics makes it just right.