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HELP: BFM Scorp5 and note acceptors / BNV's


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#1 stanmarsh14

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Posted 21 November 2018 - 10:11 am

Something I am sort of new to, though I have a Red Mummy / NV8.

Been asked to deal with a Mazooma Monopoly game, flashing up a Note error 15, which I have worked out, relates to it's BNV key.

Now I know from my Red machine, the BNV needs to be matched up on the two devices, but I can not for the life of me, work out how this is done on a scorp5.

Mech in question, is a JCM EBA-PB2 (Not upgradeable for the new plastic notes that I do know), so I need help to either install the BNV code (I believe the default code will work in this case), or just disable the mech from the machine all together, although the latter option, I believe reduces the amount the hopper can take (It's on a £70JP - 30p / 50p setup at the mo).

Any ideas?


Edited by stanmarsh14, 21 November 2018 - 10:13 am.


#2 stanmarsh14

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Posted 21 November 2018 - 10:40 am

For reference, I have dumped the roms over at MPU Mecca.

Mazooma Monopoly Money Spinner £70 30p - 50p ROM.zip


Edited by stanmarsh14, 21 November 2018 - 10:41 am.


#3 vectra666

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Posted 21 November 2018 - 12:28 pm

Found this via the net
Scorpion5 Ronnie o Sullivan machine
Pages 16-18 may help

Attached Files


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#4 fruitsnappa

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Posted 21 November 2018 - 07:10 pm

Maybe something here that helps? http://filetransfer....o.uk/index.aspx



#5 stanmarsh14

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Posted 21 November 2018 - 11:22 pm

Ta for the heads up guys!

Trying to do remote help with the owner, and the BNV key trick is not working, though I suspect he's not setting it right, that and I think he has a v2 variant, which BNV = part of the unit's serial number, so gonna try the disable route, noting that the mech can not be updated to new plastic notes anyway.






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