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MFME Supported Games


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#1 Guitar

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Posted 29 June 2019 - 03:11 PM

Is there a comprehensive list of supported / non supported games in MFME anywhere?

At this point it's probably far quicker to list the ones that don't run.

 

Specifically I was wondering about "What a carry on" and "Cash Raid" on what I believe is spACE tech.

And "Around the world in 80 days" AWP on JPM System 5.


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#2 TommyC

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Posted 29 June 2019 - 06:49 PM

All thise now run afaik.


Hold the bells mate.

#3 ploggy

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Posted 29 June 2019 - 07:38 PM

Cash Raid is a machine I used to play loads.  One of the few non-emulated games I would love to see done finally.  No roms though unfortunately, so no means of testing that particular machine.  Can't see any reason why it wouldn't work on MFME in saying all that though.  I guy called Nevs, over at the mecca, has, or had a Cash Raid machine.  Maybe someone can ask him if he still has the machine so he can get the resources needed from it.  Chris fixed the issues with the other games you mentioned, so they're fine.

 

Nice to see back around the old place, mate.  Hope you're doing well. :)

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#4 wearecity

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Posted 30 June 2019 - 11:24 AM

What a Carry On was a favourite of mine back in the day.

A while back I had the roms running in a layout with the alpha running through the attract mode. I didn't get any further with it though.

#5 Guitar

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Posted 30 June 2019 - 03:43 PM

Cash Raid is a machine I used to play loads.  One of the few non-emulated games I would love to see done finally.  No roms though unfortunately, so no means of testing that particular machine.  Can't see any reason why it wouldn't work on MFME in saying all that though.  I guy called Nevs, over at the mecca, has, or had a Cash Raid machine.  Maybe someone can ask him if he still has the machine so he can get the resources needed from it.  Chris fixed the issues with the other games you mentioned, so they're fine.

 

Nice to see back around the old place, mate.  Hope you're doing well. :)

 

Yeah it's nice to be back for a bit. I'm trying to get Epoch working properly so I have 3 usable standardised techs to test the ray tracer on now that it's nearly finished.


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