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Creating Emus


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#1 gamblinbastard

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Posted 16 February 2011 - 11:07 PM

How Do You Create Emus?
Is It Hard?
Does It Take Long?

#2 Guest_DAD_*

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Posted 16 February 2011 - 11:35 PM

How Do You Create Emus? With Photoshop, pics of the machine and the design tools built into MFME.
Is It Hard? Very
Does It Take Long? Bloody Ages

#3 gamblinbastard

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Posted 17 February 2011 - 05:14 AM

How Do You Create Emus? With Photoshop, pics of the machine and the design tools built into MFME.
Is It Hard? Very
Does It Take Long? Bloody Ages

F**K That Lol, Il Just Leave It To The Professionals :)

#4 cashbox1

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Posted 17 February 2011 - 07:37 PM

How Do You Create Emus? With Photoshop, pics of the machine and the design tools built into MFME.
Is It Hard? Very
Does It Take Long? Bloody Ages



DAD you forgot the pulling out of hair and the cussing and swearing :D

Einstein`s theory of FME 90 downloads = 3 thanks


#5 Guest_barcrest junky_*

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Posted 18 February 2011 - 07:53 AM

Wonder how long on average it does take people to make them. My Black Hole classic, which some noobies probably think looks like a kids drawing with wax crayons, actually took about 40 hours from start to finish. I suspect DX's where a classic is available would be less but depends on the artwork and competency of the designer.

bj

#6 Dougsta

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Posted 18 February 2011 - 08:05 AM

To do a hi-tec classic from absolute scratch - finding the reel positions and creating bands, finding the lamps and organising them, developing a colour scheme, putting everything into a neat order and followed by playtesting. It's at least a solid 24 hours of work. I love it though - it's like solving a logic problem.

#7 todd1970

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Posted 18 February 2011 - 08:09 AM

How Do You Create Emus? With Photoshop, pics of the machine and the design tools built into MFME.
Is It Hard? Very
Does It Take Long? Bloody Ages


Yup..thats why i have the upmost respect for these guys..its something i could never do..i know they say ye wont know till ye try but i have no patience for it whatsoever.
Mmmmmm...Sandy ive 'ad her ye know. :)

#8 Guest_Tommy c_*

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Posted 18 February 2011 - 01:45 PM

It does deffo depend on the machine and how your feeling when doing a dx,I've done some dx's in a couple of hours,but they are rushed and some don't look so good.However my new motto is to just spend an hour or two every so often to put one together,it takes alot longer but the dx looks alot better.Theres no doubt about it that classic creators get the headaches when trying to find lamps especially when theres no test mode to find em.My current updated dx i've been working on is just finished,it had the lamps already found but i've had to make the reel bands and a little rearanging,so this all adds to the time it takes to complete.

#9 piesthecat

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Posted 19 February 2011 - 09:29 PM

right instead of me making a new thread , can someone give me the links to the manuals on how to make them ?? im curious :)


Thanks pies :D

#10 ross

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Posted 19 February 2011 - 09:42 PM

right instead of me making a new thread , can someone give me the links to the manuals on how to make them ?? im curious :)


Thanks pies :D


Video = http://www.dadsfme.c...php?topic=965.0

#11 piesthecat

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Posted 19 February 2011 - 10:08 PM

Video = http://www.dadsfme.c...php?topic=965.0

no text ones about??

#12 Guest_Tommy c_*

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Posted 20 February 2011 - 06:50 PM

no text ones about??

There is but how much easier can you get it than it being shown to you.

#13 jmon

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Posted 25 March 2011 - 03:02 AM

Its alot of fun when you get good at it and it can be very rewarding in the end GOOD LUCK!
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#14 vectra666

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Posted 25 March 2011 - 10:09 AM

There is but how much easier can you get it than it being shown to you.

i,m that thick i can,t even open up the file ht6 gave me on how to emulate a classic layout doh! i might get there one day
The more I do today, The less I do tomorrow.
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