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First machines to have these features?


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#1 vectra666

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Posted 09 May 2015 - 09:08 PM

We've all played machine's from various era's but Something I've been wondering since I've found this site and that it what machines had these features first so a little test to see if you can help me and if you all can remember which machine had the following first-

 

Three times hold trick>

 

Let em spin, as in holds after nudges for win>

 

Extra life's>

 

Cashpots >

 

More than one set of reels on a single machine>

 

The first multiplayer machine to have a top box>

 

The first machine to introduce a IM board as in red logo or name flash for Jackpot>

 

Bonus on any number on the trail to feature/cash>

 

First machine to offer a repeat chance>

 

Barcode feature>

 

'Cash or Bust' feature>

 

99Nudges or Unlimited nudges>

 

Hi - Lo Reel>

 

First Trail based feature board>

 

 

And is there any other feature that anyone can remember as a "first" on a fruit machine?

 

 


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#2 uya

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Posted 09 May 2015 - 10:45 PM

 99Nudges or Unlimited nudges> The classic nudges unlimited?

 

What about the first machine with nudges>

 

The first machine with nudge up>


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#3 superbank

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Posted 10 May 2015 - 06:35 AM

Three times hold and let 'em spin - first machine I can remember this on would be Jokers Wild.

 

Extra Life - Simpsons 

 

Cashpots - Now you're going back some. Pretty much all JPM machines had them at a point as well as many others. Probably Hot Pot.

 

First IM - Simpsons

 

Barcode feature - Again this is some time ago. Probably something like Sudden Impact.

 

Unlimited Nudges - Nudges Unlimited :)

 

First Hi Lo Reel - First one I remember was Lynx.

 

First feature board - Monopoly

 

 

 

 

 

 

 

 

Cool little quiz Vectra. Nice one. :)

 

 

What about the first machine with speech???



#4 vectra666

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Posted 10 May 2015 - 06:46 AM

I'd say
extra life being barcrest topstop.
IM boards psycho cash beast.
Barcode has to be bellfruits like shogun,
Repeat chance probs blue streak pcp.
Cashpots something like the melon meter features.
These are just a guess I expect these features go back further
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#5 lufc26

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Posted 10 May 2015 - 08:18 AM

First Multiplayer to have a top box - party time (is it emulated yet?)

First to offer a repeat chance - action bank

Last bet 11/06/09!!


#6 spa

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Posted 10 May 2015 - 08:27 AM

Can remember an old 2per called Blue Velvet. Was a lo tech but would often chuck you in 4 nudges, but would be unlimited to like an IM. You couldn't nudge in any other win apart from jackpot. Jackpot was £1!


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#7 vectra666

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Posted 10 May 2015 - 08:45 AM

I'm thinking multi player, super bear x coinworld came out before partytime, double sets of reels maybe grandslam.
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#8 captainhaddock

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Posted 10 May 2015 - 09:08 AM

Carfield/Dransfield machines had repeat chance buttons in the mid to late 70s



#9 stevedude2

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Posted 10 May 2015 - 10:03 AM

First 'Hold after Nudge' - Universal OXO (predecessor to Bar X but with a pull-handle), although it would bring any win in and you didn't have to leave a pair on the line

 

First 'IM' board - It's a Knockout - Maygay, with the red water tank.  A totally original concept at the time.

 

Cash or Bust - I remember Crystal's Ready to Rumble (Boxing theme) having this, but I also think there was something else that had it before that

 

Barcode - Any of the BFM Scorpion 2 games like Shogun, Barcode etc, although I think the idea was a response to Maygay's mixed-bar hidden features on Spotlight, Searchlight, Omega, Bar-Gain etc, which weren't 321 or 123 but they sort of paved the way if you like

 

Trail-to-end feature board - Barcrest Super Adders and Ladders?  The originals were on £4.80 tokens.  Can't think of anything earlier than that.

 

Bonus on any number on the trail - Cash Counter?

 

 

Great thread!


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#10 gemini17

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Posted 10 May 2015 - 01:54 PM

First Multiplayer to have a top box - party time (is it emulated yet?)

First to offer a repeat chance - action bank

Party time is simulated on Reels of fun

 

Currently no tech emulates Party time or any other Astra slot-which is so sad as my all time fav slot is Hoakey Coakey :realmad:

 

Cracking thread Vectra

 

Jay



#11 piesthecat

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Posted 10 May 2015 - 07:43 PM

Pretty sure Popeyes treasure island was the first cash pot?

#12 vectra666

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Posted 10 May 2015 - 08:22 PM

Pretty sure Popeyes treasure island was the first cash pot?

nah the late 80's early 90's barcrests had cashpots again topstop, cashcounter even bellfruits cashwise, cash attraction as did the mps's jpm same with the early clubbers can,t  think of any earlier extra life though than the above machine. 


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#13 richy1976

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Posted 10 May 2015 - 08:37 PM

First one I remember with barcode was bfm spectre.

There was a few others around the same time.


Edited by richy1976, 10 May 2015 - 08:37 PM.


#14 pbb

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Posted 11 May 2015 - 08:52 PM

What about the games in the 80's that had feature trails, like the original cops and robbers. 



#15 vectra666

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Posted 11 May 2015 - 08:54 PM

very true ppb didn,t think of the original cops n robbers is that the first one with a feature trail though??


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#16 royal exchange

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Posted 12 May 2015 - 03:16 PM

There was a machine in the 80's Which I think was called Super Nudge Attack, it was a video fruit machine. When you were awarded nudges a man would appear next to a nudge ladder and you had to hit, can't remember what you had to hit but that was the very first video fruit I ever saw. Does anyone else remember this machine? I believe that theses machines are rare. Would love to play that again


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#17 shaun2097

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Posted 12 May 2015 - 04:54 PM

JPM System 80 machines had start to end features. fruit snappa, road runner, (bwb`s "super cobra" was also a system 80 machine, i think) (does fortune trail, or mystery trail count?) barcrest machines of the early 80`s had most of all the features mentioned...razzle dazzle, strike a light, autoroute, fortune numbers, (Instant Replay?) exchanges unlimited........too many to list, but most features you have mentioned are coverd by these machines, though im not sure if any of them had a cashpot of any type, or win after nudge hold, or third hold pays...............     NOPE...ITHINK "tumble" had a cash pot of sorts? (no?) jpm, supabank......?

 

and... do the "micro dots" on early ace machines (pound stretcher? or similar?) count as a "cash-pot?


Edited by shaun2097, 12 May 2015 - 04:55 PM.

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#18 superbank

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Posted 12 May 2015 - 04:58 PM

JPM System 80 machines had start to end features. fruit snappa, road runner, (bwb`s "super cobra" was also a system 80 machine, i think) (does fortune trail, or mystery trail count?) barcrest machines of the early 80`s had most of all the features mentioned...razzle dazzle, strike a light, autoroute, fortune numbers, (Instant Replay?) exchanges unlimited........too many to list, but most features you have mentioned are coverd by these machines, though im not sure if any of them had a cashpot of any type, or win after nudge hold, or third hold pays...............     NOPE...ITHINK "tumble" had a cash pot of sorts? (no?) jpm, supabank......?

 

and... do the "micro dots" on early ace machines (pound stretcher? or similar?) count as a "cash-pot?

Neither Tumble nor Superbank had a cash pot on them. The first JPM machine that I recall with a cashpot was HotPot.



#19 shaun2097

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Posted 12 May 2015 - 05:01 PM

was jpm "nudge double up" the first "nudge up" machine? (or barcrest "nudges unlimited")

 

was "eachway shuffle" the first "shuffle" machine?

 

i dunno. :)


Neither Tumble nor Superbank had a cash pot on them. The first JPM machine that I recall with a cashpot was HotPot.

correct. just checked myself. you beat me too it..:)


Edited by shaun2097, 12 May 2015 - 05:00 PM.

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#20 superbank

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Posted 12 May 2015 - 05:02 PM

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