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Amber Line Up Prototype.


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#21 Daryl

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Posted 03 May 2014 - 06:42 PM

I have moved this thread into the WIP for Amber section as it is going to be an Amber layout when Deathclaw releases it. :)

 

All part of the changes we are making here at Fruit Emu to try and keep the emulation and forum  side of things tidy :)


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#22 Deathclaw

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Posted 03 May 2014 - 07:24 PM

Thanks Daryl.


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#23 Deathclaw

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Posted 10 May 2014 - 02:55 PM

Right. For all of the Line Up lovers out there I made a quick video of the piggy squealing.

 

 

I'm not sure how to embed it, maybe it's automatic?

 

Any way, as you can hear, Line Up is absolutely bang on now. I can't release it sadly because it's still not complete (and broken and needs fixing) but you can get the general idea just how well MPU3 runs in Amber.

 

Guitar should be very, very proud of himself. Also, here is a shot of the front end I have been working on.

 

ProjAmber0705142014-05-1011-39-40-98_zps

 

The forum will prolly butt wreck it but that's basically what you have to look forward to when the next version releases. As I said, right now the tools are pretty much broken and no layouts will load in correctly (they need to be edited to run).

 

IIRC Nick was talking of a lead time of around a month. That gives me time to basically get the big hitting MPU3 machines done ready for release.


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#24 Geddy

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Posted 10 May 2014 - 03:17 PM

Cheers for the updates, personally not a fan of the GUI, I really dislike the orange/red one currently but that is hardly important, important thing is quality layouts being produced in a supported emulator.



#25 Guitar

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Posted 10 May 2014 - 03:47 PM

Why does this thread not update to the front page.


Project Amber 2 - Coming Soon


#26 Guest_barcrest junky_*

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Posted 10 May 2014 - 04:14 PM

That video is absolutely bob on.  Thanks for sharing and a huge leap forwards in MPU3 sound emulation terms from MFME.

 

bj



#27 Deathclaw

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Posted 10 May 2014 - 05:23 PM



That video is absolutely bob on.  Thanks for sharing and a huge leap forwards in MPU3 sound emulation terms from MFME.

 

bj

 

Yeah the sound really is quite marvellous tbh BJ. Guitar really has worked hard on it because when I started the layout it sounded absolutely terrible.

 

I always hated how it sounded a bit flat in MFME and the pitch was off so it didn't squeal properly.

 

Tonight Nick and I are going to be working on adding all of the sounds. So I've spent a few days ripping videos from Youtube of an actual Line up, then cutting them around and cleaning them up etc to be used in the emu.

 

Line up absolutely needs that 10p shoot out where it clanks out a 10p when you lose. It's just a part of the atmosphere that has always been missing sadly.

 

I'm really excited about releasing this because from an emulation perspective it's the closest I've been to playing the real thing in about 30 years :D

 

Geddy.

 

The skin has been made using MPU3 pretty much everything lol. The colours were all taken from an MPU3 module (see pic)

 

MPU3_Razzle-Dazzle-2_zps905fad2b.jpg

 

The text thing is a real MPU3 alpha that I scanned in and cleaned up.

 

Not to everyone's taste, but, I've also been working with Guitar on making the skins replaceable. He's going to build a tool that takes the main component folder for Amber and turns it into a archive that is then read by the emu. Once he does that people can create any front end they wish.

 

I will say though, it's a lot of work to skin Amber. Far more than I realised. I've spent around four days on artwork for it and it's still not finished. I have the entire font map to replace with MPU3 alpha segments :)


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#28 Geddy

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Posted 18 May 2014 - 07:31 PM

Is this still happening?



#29 Geddy

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Posted 23 December 2014 - 01:49 PM

:jimlad:  Christmas release?



#30 Guitar

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Posted 23 December 2014 - 06:41 PM

In a word, no.

 

I was hoping to do an xmas release with Impact in it, but I haven't had the time to do it.


Project Amber 2 - Coming Soon





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