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M1Adness

Member Since 22 Aug 2003
Offline Last Active Jul 06 2008 10:37 PM
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Topics I've Started

M1A - Wild Zone (Maygay) [Dx01 v1-0 1280 6jp]

23 May 2012 - 08:14 PM

Posted Image


File Name: Wild Zone (Maygay) [Dx01 v1-0 1280 6jp]

File Submitter: M1Adness

File Submitted: 23 May 2012

File Category: M1A


Another layout re-release.

This DX was done by Retrofruit back in 2007, and as always with RF's layouts it's top draw.

Seems ok in MFME3.2


Click here to download this file


M1A - Gladiators (Maygay) [Dx01 v2-0 1280 6jp]

17 May 2012 - 10:12 PM

Posted Image


File Name: Gladiators (Maygay) [Dx01 v2-0 1280 6jp]

File Submitter: M1Adness

File Submitted: 17 May 2012

File Category: M1A


This is the MFME3 update of the existing MFME1 DX on here. Original DX was done by Retrofruit in 2004, and this is his update done in 2006 to make it more compatible with MFME3.

Another cracking layout by a DX master, Retrofruit !


Click here to download this file


M1A - Eastenders (Maygay) [Dx06 1280 6jp]

17 May 2012 - 09:32 PM

Posted Image


File Name: Eastenders (Maygay) [Dx06 1280 6jp]

File Submitter: M1Adness

File Submitted: 17 May 2012

File Category: M1A


One of my favourite DX's of all time, Eastenders, by Retrofruit and the m1adness design team.

It's one of my greatest hopes for FME that m1adness is brought back to life.... :)


Click here to download this file


*** Barcrest Top the Lot 1024 Classic ***

06 July 2008 - 09:25 PM

Another missing link in my personal all time want list for FME.

Posted Image Download From RETROFRUIT (nb slow loading in notes)

As you know previously I released a classic for "Top Take", the older brother of this machine. Now the rom has made an appearance from Top the Lot I can complete the set at last :)

Design wise they are practically identical. However for Top the Lot the JP was increased from £1.50 to £2 all cash (with the introduction of a JP ditty, a synthesised version of "The Entertainer") and the gamble tweaked so the top win was no longer all or nothing.

For me this machine has the edge over Top Take. Although almost identical, the increased JP and missing "all or nothing" make the machine much better. Now instead of only playing for Top Takes / Top the Lots there are two ways to earn, the JP can be gambled out very regularly whilst saving nudges up for Top the Lots and possible mega repeaters.

A joy to work on this one, it has been completed in a very similar style to the Top Take layout from before, unsurprising really as it is based on the same layout with some tweaking!

Many thanks go to Superbank at The MPU Mecca for providing the rom that made this layout possible, plus a good quality image of the JP symbol, and to Quattrohead once again for providing the other reel scans used in both Top Take and Top the Lot.

Working on machines like this that were a big part of my childhood years is an absolute pleasure, and is what gets me out of bed in the morning FME wise.

I hope you enjoy this absolute classic machine as much as I enjoyed working on it.

Download now from http://www.retrofruit.co.uk

New M1Adness Release - Wild Zone 1280 DX v1.0

20 May 2007 - 11:55 AM

Yes, it's been a while since a layout release at M1Adness, so here we go with a 1280 DX of Wild Zone.

If you have already played the classic for Wild Zone then you will pretty much understand what this machine is all about. If not, then there has never been a better time to discover it through emulation for the first time.

Wild Zone is a pinball themed machine, and the designers at Maygay really went to town with the implementation. As much of the experience of pinball as is possible in a fruit machine was implemented in this, from the straight-from-the-pin bumpers, to the up and down targets, to the score match for a repeat. We only wish that other machine designers are as thorough in trying to bring the full experience to the player. Certainly this machine did not do things by halves, unlike many other pinball themed machines that have been released which are basic to say the least. We can almost imagine the design meeting at Maygay, with the idea being put on the table and the head designer going "You want to do what? Put real pinball bumpers inside fruit machine glass? Are you mad???". Certainly though they really pulled this one off and the risk was worth it.

However, there is a but. It is incredibly rare to find a machine that has a fantastic design and fantastic gameplay, very, very few machines have ever managed to marry the two together. Wild Zone is unfortunately not in this rare group. That is not to say the gameplay is poor, it certainly isn't, but it doesn't set our world alight. There are a few oversights that just take the edge of what could be a truely amazing machine, from the lack of repeat chance on the three double bars, to the TILT being pretty much the only way to kill you off the board with no win (which means guess what, lots of tilts), to being killed on your first move of the board (an absolute coding no-no if ever there was one).

So in our opinion, this is a good machine, which with an ever so slight improvement to the code could have been fantastic. As it stands the TILT will be the biggest grater for you as the player, and will most certainly take the edge of your enjoyment.

MFME3.2 is required for this release, no other versions are supported. If you experience any problems at all, use MFME3.2. There are some known issues with the layout which are detailed in the enclosed readme file, or from "Notes" in the emulator itself.

For a while it looked like this layout may never make it out. Issues with some parts of the layout functionality in the available emulator meant that a release wasn't likely, however some extra recent effort has found some workarounds with MFME3.2, so the release is now very much back on. The decision by Maygay to use segmented lamps for Shoot to Win, plus mirror based targets, plus real pinball bumpers, meant that this layout was the most challenging yet to bring to the small screen. The opportunity has also been taken to move M1Adness on a step in the overall layout presentation, so there is a much more realistic Maygay Vision cabinet for a start, an overall darker look and many minor visual changes. Certainly from our point of view the new cabinet is a mile ahead of the old, and really improves the overall polish.

Download the layout here: http://www.fruit-emu...s&showfile=2381

The layout uses the same roms as the previous classic release. If you do not currently have these you can obtain them by clicking the download link above, the link to the roms is in the download description.

As ever we hope you enjoy this release, and hope you like the improvements to the overall look.