Definitely a book that would never be finished and a book that probably could be over a thousand pages if it covered everything.
It's easy enough to get people started and I can only assume laziness or lack of interest in doing a layout, is the reason more people haven't at least done the layout in the book and gone on to produce another layout.
It's like cooking, I can understand why people wouldn't attempt doing a layout or cooking something, if there was no instruction, because it would be difficult for many people to know where to start. But doing the layout in the book, is pretty much like a recipe book and following the instructions to cook it.
Anyone who does complete the layout, have the knowledge, that if they were the only person interested in doing a machine or the only person left in FME, that they could still produce it as long as the rom where available.
It's what got me started on layout design after 17 years of being around FME and not knowing how to produce a layout.
Once you complete the layout in the guide it's pretty easy to produce another layout from the scorpion 4, Epoch or mpu 5 era.
I would say it could do with being expanded, but can understand it's time consuming to do.
Also as explained in the guide, the basic set up of alpha, reels, lamps, buttons and loading in the roms, is pretty much what you need to start any layout on nearly any tech.
If you get alarms or trouble configuring then a quick search of Google will normally bring up FME forum results with answers, some going as far back as 15 years ago. Or a look at another layout of the same tech will normally get you moving.
Like Pook said, HOMEWORK. The guy has been around the scene long enough (under a different nickname) to know what the 'score' is. I'm fairly sure he was aware of the possible outcome of this. I mean even Wizard posted a 'is it okay if I release a new emulator...' type thread before he did it. Would it have been good form to post this tool as a WIP first to gauge response.. I think so.
Same secrecy, cliquey backstabbing etc etc... you know why? Because people like yourself and fruitnutter etc turn up back here with new nicknames too 'afraid' of your past to admit who you really are then 'demand' we follow your tune.
....that is what I'm damn well saddened by.
This is 100% correct.
But now is the pivotal moment for the so called scene newbies.
Now is the time to decide which path to take I really hope it's the one that realises the past is now the past and everyone works together to further the scene.
not a scooby, as for disco inferno why won't the roms work, as i have them running but not test mode
You'll see from my first post in the thread, the reason why I said they weren't possible, but...........see below.
He's put off by the lack of lamp naming in the early Test routines :-)
In the early days all machine lamps had to be figured out by trial and error
Not so much that, remember I did Sys 5 Around The World. But as you said yourself before, you need a manual for the cards.
However, as Pacmania and Top Gears use the same cards as Stir Crazy, (albeit with different symbols on them) and are in exactly the same positions on the flip reel as well, I'm thinking Disco Inferno will use the same cards as Wet n Wild (arrows etc...) as they are clearly clones and will probably in the same position as well. If that is that case and with a decent flyer available I guess it's possible to work most stuff out eventually.
here's the reel symbols back with the pac man
i've done all symbols with the pac man maybe useful for other layouts
i've redone the plum made the strokes a tad smoother, we really need some nice hi res images of these qps/mazooma symbols
Thanks very much will put them in tomorrow when I get home.
There is also a £15 version of Pacmania with flip cards, no idea if we have roms for that and it can be done.
Working on this along with Top Gears. Both are largely now done and I just need to produce the flip reel cards for them.
Won't mean much to people I guess, but Mazooma, used the same cards on Pacmania, Top Gears and Stir Crazy, i.e you move/enemy moves, just with different images on them. They are even in exactly the same positions on the flip reel as well, I.E card 50 is Player move 4 with a number 9 on the bottom on all three machines.
Not sure if this is the last of the flip reel machines that can be produced due to resources, but if you know of any more, post in the linked thread....https://www.fruit-em...-reel-machines/
Posted by wearecity
on 30 September 2018 - 05:26 pm
Cheers guys, I would need a red key as well though lol.
I'm not great with art packages, but could manage to cut the blue and yellow keys off the images.
If you have time, I'd appreciate if one of you would look at perhaps cutting the keys off the images and turning one of them into red keys for me and attaching them here. You'll probably be able to do a better job than me.
Posted by wearecity
on 29 September 2018 - 11:57 am
Sometime things written on the internet are taken the wrong way.
For instance my post at the beginning, was meant as a way of saying just what it said, that perhaps you were keen on downloading more than 1 layout a day. I personally didn't see what was wrong with you being keen on getting started and maybe I should have added a at the end of my post.
But I didn't and then couldn't tell from your quote of me, whether you thought I was having a go or not, which I wasn't.
I thought, well things will now move on anyway, because you sounded keen on not just downloading but getting involved in the discussions and even looking at doing some layouts. It's a shame that things haven't completely moved beyond this post, but good to see you have posted in other threads.
To make it clear from my view, anyone who donates, is a member to be thanked and accepted, even if they don't get involved with the discussions etc...after the donation stage.