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Voltage for coin tube magnets


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#1 Andy2003

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Posted 06 August 2017 - 07:04 AM

Does anyone on here know what the voltage is that triggers the magnet type thing that's pushes coins out on the old style coin tube before hoppers. I've got a spare 12v supply on my emulated machine and I'm thinking of wiring it up?

Cheers Andy

#2 aaamusements

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Posted 06 August 2017 - 08:07 AM

The later payout solenoids are 50 volts.

#3 Guitar

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Posted 06 August 2017 - 12:09 PM

Payout solenoids, as aaamusements said, run around 50 volts. JPM IMPACT used 50v, Barcrest MPU4 used 48v, but they are all in that ballpark. Also be aware that solenoids needed AC power, not DC.


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#4 Andy2003

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Posted 06 August 2017 - 06:10 PM

gutted as i was hoping to be lazy and use a coin tube. no worries, i'll have to sort myself out a hopper in the future then.. 

 

Cheers though guys



#5 Guitar

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Posted 06 August 2017 - 09:40 PM

I'm by no means an expert in hopper based machines as I only own a couple, but I think some hoppers have 50v motors in them too, I could be talking bullshi*t, but I have a strong memory of a hopper needing a 50v feed. Just something you should check out before you continue.


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#6 aaamusements

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Posted 06 August 2017 - 10:34 PM

I'm by no means an expert in hopper based machines as I only own a couple, but I think some hoppers have 50v motors in them too, I could be talking bullshi*t, but I have a strong memory of a hopper needing a 50v feed. Just something you should check out before you continue.


Nope compact hoppers and the big universal ones are all 24v (DC?) as far as I recall.

Can't say for certain on the Azkoyen ones without further digging though.

#7 Andy2003

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Posted 07 August 2017 - 04:42 PM

I have seen some azkoyen ones that are switchable between 12 and 24 volts.

I'm basically looking for a simple option just to eject £1 coins only. If I do it properly I think I need an interface board and hopper. Which is around the £150 mark. Not sure I want to spend out that much considering the money I've already spent on that and other things.

It's fully working now and takes money, but was thinking is there a cheap work around as I had a spare 12v supply and the pacdrive can be used to trigger something singularly?

It's not a big issue at th moment. I'm sure as more of us do it the more these things will come to light.

It took me a good few hours to realise my lights and switches never worked because in a fruit machine pretty much every switch and terminal has a tiny fuse. I spent a few hours fishing those out I tell ya haha. I tell you what whoever worked building machines and wiring them up needs a knighthood.



#8 aaamusements

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Posted 07 August 2017 - 09:32 PM

The problem with a modern hopper is that you need a signal which tells it to run, and another which tells it when to stop again.




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