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#1 Guitar

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Posted 13 June 2017 - 07:59 PM

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Having a break from FME for a while was the best thing I could've done.

 

First of all, apologies to Daryl, Trouty, & Dad for being particularly off with them before my hiatus. It's not your fault, I let FME become practically a 2nd job rather than a hobby, and was getting frustrated with everything and everyone.

 

In the mean time it appears we have a new shiny official MFME to play with which is awesome, and frankly takes the pressure off in a nice way.

 

I've decided to continue working on Amber and have been tinkering on and off but nothing major. At the very least I want to get IMPACT 100% completed, so every game can be fully emulated and simulated. The online state sharing functions are still really important to me because it makes it more realistic not knowing when a machine is ready to pay, it was also more social as you could chat whilst playing.

 

I've been working on a ray tracer as a separate project and in doing so have learnt some really useful information about the behaviour of light, delving into the real world physics and having some good ideas for the emulators.

 

Currently I am working on a full lamp simulation, working from the physical properties of the filament, writing my own physics engine. When complete I can then use them for lamping any tech and they should work as they did IRL with no modification required. So if they dim, or go super bright it will happen automatically based on the physical properties of the light bulb being simulated. I also intend to do the same with the other physical components which should mean that eventually I will have an emulator that can be both 2D and 3D at the same time. 2D is really a 3D image that you can't move around or change perspective. This also means that generating lamp reflections in the cabinet or surrounding objects will be native, along with shadows. And for 2D layouts, I can generate light maps in textures and mix them for playing machines on slower PC's or Indeed Android phones. I have started working on an android emulator but it's nowhere near being ready as I am writing it in Assembler. This will take layouts from the main PC version of Amber and be a play only emulator, no editing apart from basic options.

 

I also had a go at writing my own machine for IMPACT, and I'll probably release it with the new emu as a demo game, whenever the release happens.


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#2 shaun2097

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Posted 13 June 2017 - 08:01 PM

good to see you back. :)

 

i like the idea of an android emulator.....


Edited by shaun2097, 13 June 2017 - 08:03 PM.

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#3 vectra666

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Posted 13 June 2017 - 08:33 PM

great to see you still about and great news on your emulator, would love to see a dx from yourself for mfme

and i know its not probably going to happen but i still imagine what a emulator would be like if both mfme and project Amber were one complete package, two geniuses with one big emulator!  


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#4 DAD

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Posted 13 June 2017 - 08:33 PM

No worries Guitar, I can appreciate how difficult it must have been carrying the FME torch during those wilderness years.  Pleased to see you've not given up on Amber and working at it as as a hobby again.

 

Good luck :)



#5 stardust

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Posted 13 June 2017 - 09:02 PM

No worries lad... I told you at the time that difficulties you were in were becoming impossible to ignore... your health and well-being must always  come first - and a break from FME circles certainly does do wonders, when you are so involved in it.

 

Good to see you back working on things, albeit in a different way - just don't promise any deadlines you know you can't keep, and update us with what you are doing in stages - setting ambitions got Amber, and you, the grief, you perhaps didn't deserve before - but you were the only 'god' then, and setting us promises - don't do that and just release when you know it is ready without any approaching date or deadline.

 

Good luck lad :) x


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#6 andy-1

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Posted 13 June 2017 - 09:10 PM

Great to hear off you again, and also great to hear you continued to work on Amber.



#7 nails

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Posted 13 June 2017 - 09:17 PM

never doubted you m8



#8 Guitar

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Posted 13 June 2017 - 09:21 PM

would love to see a dx from yourself for mfme

 

No you wouldn't, my artwork skills leave a lot to be desired. But if you really want to play a game done by me, Son Of Dracula 1600DX MPU5, or Rich Geezer 1600DX on Scorp4.

 

They really aren't very good.

 

This is why for artwork I usually let others do it so it looks good.


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#9 gemini17

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Posted 13 June 2017 - 09:26 PM

 

No you wouldn't, my artwork skills leave a lot to be desired. But if you really want to play a game done by me, Son Of Dracula 1600DX MPU5, or Rich Geezer 1600DX on Scorp4.

 

They really aren't very good.

 

This is why for artwork I usually let others do it so it looks good.

Son of Dracula is a cracking dx and a fab slot with loads going on in the game.

We all need time out Guitar and hope you are feeling refreshed after your well earned break.

Great to hear that Amber is still been worked on. :)

 

Jay



#10 vectra666

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Posted 13 June 2017 - 09:51 PM

didn't actually know there was a rich geezer awp dx apart from my mini one and mine was rough at the edges, i know you did the classic but not the dx?


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#11 Guitar

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Posted 13 June 2017 - 10:05 PM

Sorry, Gold Digger 1280DX, not rich geezer on Scorp 4. Also Brainwaves MPU5.


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#12 cashbox1

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Posted 14 June 2017 - 02:55 AM

good to see you back nick mate :)


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#13 wearecity

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Posted 14 June 2017 - 03:28 AM

Nice to see you coming back. Many of us, have gone over the top when it comes to FME and that's led to frustrations boiling over. Hopefully everyone, has learnt lessons from the past and there certainly is a much more relaxed atmosphere around FME these days and hopefully it'll remain that way.

 

With MFME being updated, hopefully it'll give you some breathing space to try something different and people won't be so desperate to see something rushed out of the door.

 

Oh and Brainwaves is one of my favourite MPU5 machines and a decent DX IMO.



#14 westy20040

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Posted 14 June 2017 - 12:12 PM

Nice to see you back Guitar, also glad the break did you good :) 



#15 ricardo de ponsa

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Posted 14 June 2017 - 06:19 PM

Great to see you back here again Guitar and I wish you well with your future projects. :)


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#16 barcrest junky

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Posted 14 June 2017 - 09:50 PM

It is good to see you back Nick.  Glad to see your project isn't dead.  






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